AI Insights · Timothy · October 2021
Top 5 Wuxia Games on Android in Denmark: Q3 2021
In Q3 2021, the top 5 Wuxia games on Android in Denmark showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends.
The third quarter of 2021 saw interesting trends for the top 5 Wuxia games on the Android platform in Denmark. Below, we delve into the performance data for these games, sourced from Sensor Tower.
Immortal Taoists - Idle Manga
Weekly Revenue: This game experienced a significant increase in weekly revenue, peaking at approximately $375 in the week of August 9. However, the revenue saw a drop post-August, stabilizing around $167 to $273 towards the end of the quarter.
Weekly Downloads: Downloads were relatively low, with the highest at 44 in early August, then declining significantly to single digits by the end of September.
Weekly Active Users: There was a gradual decline in active users from 151 in mid-July to about 95 by the end of September.
Yong Heroes 2: Storm Returns
Weekly Revenue: Revenue showed fluctuations, with a notable peak of $666 in the week of August 30. The rest of the quarter saw revenue varying between $80 and $319.
Weekly Downloads: Downloads were relatively stable, with minor fluctuations, peaking at 120 in early July and mid-August, then hovering around 34 to 65 towards the end of the quarter.
Weekly Active Users: Active users showed a mixed trend, peaking at 100 in early August and then stabilizing around 52 to 60 towards the end of September.
Perfect World Mobile
Weekly Revenue: Revenue experienced a downward trend from $126 in late June to as low as $7 in mid-September, with minor spikes such as $37 in late August.
Weekly Downloads: Downloads remained consistently low, peaking at 22 in late July and generally staying around 10 or fewer throughout the quarter.
Ode To Heroes
Weekly Revenue: Revenue varied, peaking at $57 in late July and showing a notable decline to $4 by mid-September, then slightly recovering to $30 by the end of the quarter.
Weekly Downloads: Downloads were minimal, peaking at 9 in early July and fluctuating between 1 and 8 for the remainder of the quarter.
Weekly Active Users: Active users saw a sharp decline from 44 in late June to just 10 by early September.
大俠客-龍行天下
Weekly Revenue: Starting from zero, the game saw a peak revenue of $38 in late August, but then experienced a decline to $2 by mid-September.
Weekly Downloads: Downloads peaked at 16 in early September, starting from zero in mid-July, and then fluctuated between 0 and 10 towards the end of the quarter.
The data shows varied performance across these top Wuxia games, highlighting the dynamic nature of the mobile gaming market in Denmark. For more detailed insights, visit Sensor Tower.